

In the first mission I took in I had to dig a hole in the ground with my JCB digger while placing the dirt to the side of the hole. They might range from delivering some concrete to a construction site – which, as you can guess, is fairly simple – to more complex building jobs, like constructing an entire building. What you do with those is up to you but you’ll get job contracts arriving, and these are very varied. But from there on out you really are much on your own, left in a town, with a bank, a vehicle hire centre and a place to buy all your raw materials – soil, concrete etc. To be fair to Construction Simulator 2, the lessons will continue to guide you all the way through the campaign and you can keep coming back to the centre for each new vehicle tutorial. My trainer and mentor even told me after training how bored he is instructing idiots like me and he wants something different. But hey, you’ve got some good old American spirit to hand. Well done, you’re off to set up your construction empire, without any qualifications, any idea, or any knowledge into how the whole thing works.

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Instead you get to learn how to get in a big truck, go forward, and move around a track, before reverse parking it. But no, you would be sadly wrong my friend. Now you might expect a rigorous training regime, looking at how the construction industry works, delving into man management, geology, and vehicle design. You start the game by picking a character from a set of happy looking pre-loaded avatars – for the record, I went for Bob, a grey-haired twinkled eyed man – then straight away you’re thrust into construction school.
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Construction Simulator 2 US – Console Edition (to give its full name) is set in a fictional little town in the deserts of America.
